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Doom 3 bfg locker codes
Doom 3 bfg locker codes







doom 3 bfg locker codes

In large numbers the Trites are particularly nasty. Ready your chainsaw as you continue into the room. The Soul Cube takes out the Archvile quickly. Doom 3 Walkthrough - Doom 3 1104Ī Wraith attacks as you step off the elevator. Instead, backtrack past more Commandos and Cherubs. Doom 3 Walkthrough - Doom 3 1101ĭon't bother trying to make this impossible jump. You'll find rockets, armor and an ammo belt. On the left is Charlie Haskell's PDA with the code 468 to locker 669. Doom 3 Walkthrough - Doom 3 1099Īpproach the supplies on the right and another Wraith and more Cherubs attack. This is close quarters so I'd suggest the chainsaw. Doom 3 Walkthrough - Doom 3 1098Ī few steps farther and this Wraith and another Imp attack. Approach it and a secret panel slides open and an Imp attacks. Through another door and this Cherub attacks from a secret compartment. Doom 3 Walkthrough - Doom 3 1095Ĭarefully hop along to the opening ahead. Doom 3 Walkthrough - Doom 3 1094Įnter and the corridor transforms itself. Return to the Sector A door, battling Trites along the way. Listen to audio log, "Lab A Security Door" to learn the code 627. Inside you'll find shells and Tony Bates' PDA, alongside what is left of Mr. Doom 3 Walkthrough - Doom 3 1091Ĭrawl through the open panel here. Grab the bullets, cells and shells on the right before approaching the desk ahead. Defeat him and this second Commando spawns. Doom 3 Walkthrough - Doom 3 1088Ī Commando attacks from the hallway. If you select "Main Entrance Hall" a Trite will attack from behind the screen. Doom 3 Walkthrough - Doom 3 1087īe careful when using this security scanner on the right. A voice warns, "Sarge is waiting for you." Doom 3 Walkthrough - Doom 3 1086 Doom 3 Walkthrough - Doom 3 1085Ĭarefully step across to the door ahead. Doom 3 Walkthrough - Doom 3 1083Īpproach the door to the left and receive this new objective. A health station, armor and shells can be found in the office behind him.

doom 3 bfg locker codes

Doom 3 Walkthrough - Doom 3 1082īacktrack past your initial position then pop this Imp with your shotgun.

doom 3 bfg locker codes

Approach the door ahead and your objectives are updated - obtain the access codes for Lab A. The chainsaw also dispatches any Cherubs he's summoned. Rush him with your chainsaw and he'll go down quickly. Doom 3 Walkthrough - Doom 3 1081įollow the corridor and a Cherub-summoning Archvile spawns. An ammo belt, clip and cells are in the second room on the left. An Imp emerges from beneath the first room on the left. This Wraith attacks as you leave the room. Inside is a rocket launcher, rockets, and grenades. The cabinet on the left can be opened with code 571. Doom 3 Walkthrough - Doom 3 1078īullets and a shotgun are on the right. Grab the armor on the right before climbing through the window on the left. This Imp charges through the shattered window on the left. Central Processing Doom 3 Walkthrough - Doom 3 1077 You can jump to nearby pages of the game using the links above.









Doom 3 bfg locker codes