

EA will also refuse any help related to this and 100% of the time blame it on you or your internet. Also, when you win a daily challenge, it may end up becoming "unavailable" and give you none of the rewards for beating it. Even if the user's internet and game data is fine, the game disconnects you from the servers because "There is a problem with your game" (or internet). This game has too many connection issues.Friend requests only work when they want to, and when you press the button to decline or accept a friend request, the game takes too long to register the input before something happens. In the older versions of the game, there were many ways to freeze the game, and the friend list has always been a huge mess. The game is very glitchy, packed with game-breaking softlocking glitches.Some players cannot watch these ads, and the ad system is already buggy to the point where you might not earn your gems after watching the ads. A system to gain gems via grinding on watching ads is there, which would be fine if it worked for every player.Outside of Multiplayer, there is literally no replayability. In addition, you can not replay any single-player level except the last one.There's no ending at all too if you beat them all, it's just a waste of time. There's virtually no reason to play the single-player mode except having no internet since they give fewer Tickets than online battles and provide no other reward.A lot of Strategy Decks relies on legendaries to complete them too, meaning that there is more room for microtransactions.This is a good idea in concept, but most of the strategy decks contain numerous flaws such as insufficient early game, excessive late game, too many environments, cards that do not improve upon the deck's primary strategy, and insufficient copies of key cards like Berry Blast. The Strategy Decks give new players ideas on what kind of decks each hero can make.Daily Challenges are either frustratingly hard or laughably easy because of specific field conditions, special rules, or the matchup between 2 different Strategy Decks.Large presence of artificial difficulty, especially in Daily Challenges and single player missions.Every set provides cards that completely destroy the opposing side, and while they usually get balanced after the next set, said set ends up releasing an even worse card.

For reference, getting to Ultimate League (good luck with that) only gives you 400 gems, which is only enough to get 4 packs.

Microtransactions: Getting past Diamond League is practically impossible without months of watching ads and grinding or paying massive amounts of cash.
