With this being a series of raids that are going to be released in parts over months, do you have most, if not all, of it planned out already? Or do you wait and see how players react to the first part before deciding how to proceed from there? This interview has been lightly edited for clarity. I had the chance to ask Taro, Yoshida, and Saito a bit about the process behind the quest line’s development and what might be in store for Nier: Automata and Final Fantasy XIV fans in the remaining parts of the quest line.
The game follows her as she battles through the ruins of a factory in an attempt to stop whatever or whoever is controlling the familiar machines from Automata that have overrun the ruins. It has the player (along with 23 other people) accompanying 2P, a woman claiming to be an android who looks like a color inversion of Nier: Automata’s protagonist 2B. The first part of the Automata quest called YoRHa: Dark Apocalypse was released in late October as part of the game’s 5.1 update. Nier: Automata’s director explains why he wants to ‘continue to fail’ This is especially true in the case of the game’s most recent expansion, Shadowbringers, where players try to restore balance to a world that is almost entirely engulfed in a tidal wave of light. But it also helped establish a theme of destruction and recovery that is a core aspect of the game’s story. The catastrophic event that played out as the servers shut down played an important role in establishing the state of the world at the start of A Realm Reborn. The game would eventually shut down its servers in 2012 before relaunching as Final Fantasy XIV: A Realm Reborn in 2013.Īlthough A Realm Reborn was developed as a new and separate game, it still connects to the original version in its narrative. It was then when Yoshida was brought in to be the new director and producer.
When the massively multiplayer role-playing game was originally released in 2010, it dealt with so much backlash from players and critics that it led to the game’s original director and producer leaving the project. Final Fantasy XIV is a game that’s strangely familiar with being destroyed.